New Playable Races, Phase 2 Update, and Player Stall Marketplace | Ashes of Creation November Development Update Preview
First Development Livestream post-A2 set expectations moving forward!
Today’s livestream provides players a sneak peek at what’s upcoming for Phase 2, as well as an in-depth look at the upcoming Monster Coin event, featuring several Community Content Creators!
Phase 2 Preview
We start with updates to the two Lawless Zones, the Vandagar Tropics & Sandsqual Desert, and their Biomes. Work on these Biomes will continue throughout Phase 2 and 3 as they gradually become as detailed an in-depth as the Riverlands Biome is currently.
Adding new gatherables, trees, and updated terrain to Tropics
Will remain Lawless Zone until new Biomes enter testing
Desert has more development than Tropics due to more assets
Adding new gatherables, expanded terrain, and more content
Will remain Lawless Zone until new Biomes enter testing
Dunir Race added
All armor sets will work with the new playable race
New Dungeon Added - Befallen Forge
Fallen Dwarf resting ground
Largely horizontal, underground, massive in scope
Node Sieges
In a functional form only, will continue to iterate and expand
Destructable environments, capture points, safe houses
Player Stalls added
Will be in by December 20th
Largely functional state
NPC in Marketplace that you can list your goods at
Can click through players “storefronts” and see what each player is listing, instead of scrolling through items like an actual AH (schedulde for Phase 3)
Treasure Hunts added
Different rarities of treasure maps can be crafted - Scribing Profession
Take you to a dirt mound, need specific tools
Will receive a treasure chest with a wide variety of loot table options
Some treasure maps will need multiple locations and may be timed
Can give a variety of material components, including Copper
Archetype Balancing Beginning
Combat team is watching player feedback and gathering player data
Ongoing throughout Alpha 2 - expect larger Archetype balance patch notes
Combat Balance Beginning
Monster/mob balance, interactions, etc.
Some NPC placement currently is boring, will improve pathing, patrolling, and wander behaviour
Economy Balancing Beginning
Will watch vendor purchases, player looting, player trading, and will make significant changes based on this data
Node Balance
Costs for building, node reputation certificates, Buy Order quantities, Citizenship Dues
Based on data during current playtesting and will balance throughout Phase 2
Phase 2 - Stretch Goals
The following are updates that are expected to land sometime in Phase 2, but may not make it on launch
Freeholds
Getting deployable systems (like Caravans) needed a lot of work
Blueprint recipes that need to be acquiried in order to construct Freeholds
Vaelune Playable Race added
Including all armor sets
Also improves Samia’s Hope/Sandsquall Desert path
Rogue Update
Unfortunately, Rogue won’t be available on December 20th, but will most likely land sometime in January. PI (Phoenix Initiative) members may begin testing late December in the PTR (Public Test Realm).
Monster Coin Event
The stream continued with a 36-minute Event Preview of the Monster Coin Event!
Events where Monsters Spawn
Your spirit inhabits a monster during the event
Play against other players
Can acheive a cosmetic reward
Content Creators joined in on the event are: NyceGaming, Roarrior, TheoryForge, GrappLr, Narc, Crix, PirateSoftware, and more!
Full video can be found on the Ashes of Creation Youtube Channel!
Question & Answers
The following are the highlight answers from the Q&A Section
Friendslist coming shortly after the start of Phase 2
No max level increase but possible adjustments to leveling curve
For Node Sieges, there will be an approval process for Mayors for those registered, and those not approved in the Node Siege vicinity will be automatically killed after a countdown
Goal after Phase 2 wipe is to NOT WIPE - may spawn new servers to test certain changes
Solutions in progress to persist characters after a logout - currently used to avoid PvP battles by instantly disconnecting
Will share player numbers in December update
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